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A mysterious force that everyone feels
and no philosopher has explained.

Federico García Lorca

Important info

Run #1 (international):
Friday 8
– Sunday 10 NOV 2024
Players: 28
Location: Sigüenza, 1 hour from Madrid airport.
We will organize a larp bus if there is enough interest.
Prices: 325€ (regular) | 225€ (reduced)

A Larp about youth, genius, art, and beauty in Spain between the First World War and the Spanish Civil War.

La residencia de estudiantes, the student’s residence, and La escuela de señoritas were created as an intellectual environment to help foster the brilliance of Spain’s brightest young thinkers, writers, scientists and artists. Luis Buñuel, Salvador Dalí, Lorca, Ortega y Gasset were students and Marie Curie, Einstein, H.G. Wells and Stravinsky, among others, visited the student’s residence. Players will play some of these characters.

The Larp happens between the World Wars and before the Civil War, in a fictional meeting between the male and female student residents with some visiting artists, politicians, and scientists.

Players will play these bright artists, scientists and thinkers.

The ‘Residencias’ an intellectual environment to help foster the brilliance of Spain’s brightest young writers, scientist and artists.

Super reduced ticket (lottery)

One ticket reduced for Duende, for 125€
Only available for Spanish larpers or unemployed larpers of any nationality.
We will make the lottery Sunday 26 Nov at 19 CEST.
You need to sign up here:



Sexism | LGTBphobia | Politics | Racism
Art | The search for beauty | The search for truth


Sexual violence

The experience

Welcome to the Residencia de Estudiantes

The Characters

The students

The students represent the young versions of people who would go on to influenced culture and thought in Spain in the following decades. Their story is about the search for truth and beauty.
Some examples of characters: Luis Buñuel, Salvador Dalí, Federico García Lorca, Rafael Alberti, Unamuno, Blas Cabrera, Manuel de Falla, Victoria Kent, Clara Campoamor, María Zambrano, Matilde Huici, Gabriela Mistral, Emilia Pardo Bazán, María Blanchard.

The visitors

The visitors are professionals already recognized in their field, who come to acquaint themselves with the student residence, to share their knowledge, and perhaps to look for disciples.

Some characters in that group: Stravinsky, Henri Bergson, Einstein, Howard Carter, Marie Curie, Herbert George Wells, Le Corbusier, Virginia Woolf, Antonio Machado, Picasso.

You will be playing a famous or a famous to-be character. During the event, you will receive or give classes. You can talk about the world, its politics, science or beauty. You can rehearse a play, recite verses, paint, walk in the forest, dance… You may find love, even if it is a forbidden one.

We are not pretending to be historically correct. 

Casting & Characters sheets

We will provide a character sheet outlining the fictionalized, playable version of the character when they were at the Student Residence: including their goals, dreams, fears, and connections with friends, loves, and foes. However, we will not write a full biography with their life or what they did, as we think no one can write, for example, Lorca, better than he did in his poems.

We will provide documentation, including links, movie and book recommendations on each character’s life and work to the player who will play that character. So, playing this larp will mean a commitment to some research on that character.

Casting Questionnaire: Once you have secured your ticket for the larp, we will send you a confirmation email. In this email, you will find a link to a casting questionnaire. This questionnaire is designed to help us better understand your preferences and the type of experience you are seeking.

Casting and Character Blurb: Around May, we will end the casting process and you will receive an email containing your character blurb, a concise description of your character.

Full Character Sheet: We will send you your character sheet by the end of July.

Spain, 1931

The beginning of the 20th century was a tumultuous period for Spain. Though the country remained neutral during World War I, it was fraught with economic troubles and political tension. Failed constitutional reform, the disastrous war in Morocco, and regional issues, led to social and political unrest. By the end of the 1920s, the military dictatorship of General Primo de Rivera, which began with a coup d’etat in 1921 and was supported by King Alfonso XIII, was politically worn out.

When the stock market crash of 1929 sent Spain spiraling into an economic crisis, even the monarchy turned its back on Primo de Rivera’s government, and the dictator was forced to resign. But by appointing two military men (General Berenguer and later Admiral Aznar) as heads of state, the king refused to open the door to progressive change.

In August 1930, Republican, Socialist, and Catalonian nationalist politicians signed the Pact of San Sebastian. In December, a military uprising in favor of the republic took place in Jaca, which led to the resignation of Berenguer. A group of intellectuals – including Ortega y Gasset, Marañón, and Pérez de Ayala – declared themselves to be «At the Service of the Republic».

In 1931, Spain stands on the threshold of a new era.

One part of the populace looks the new leftist movements and the social changes they could bring. Landless farm workers in rural Spain are joined by the working classes in the cities, whose right to strike was forbidden by the Penal Code. In both, the messages and ideals of Anarchists, Socialists, and Communists are taking root. The classes more prone to political conservatism, including the military, landowning “señoritos” and city aristocrats, look to the monarchy and the church. Some, looking to events in Italy, are even approaching the first pro-fascist associations. Meanwhile, even staunch monarchists seem to accept that the time of the Bourbon dynasty has come to an end, but they are unsure what that means for the future of the throne.

In this period of transition, Spaniards await – with hope or anxiety – the possible Republic.

The location

Historical Natural Reserve

1.200 hectares in size

The location is in Sigüenza, one hour from Madrid airport. We will help players organize carpooling, or we can arrange a larp mini bus if there is enough interest.

The entrance to the estate from the CM-1101 road is controlled by security guards 24 hours a day. Access to the mansion is through a private and asphalted road of 3 km from the entrance to the mansion.


Rooms will be shared between 4 and 2 people. There are some double beds. If you choose to share a bed, you will have better chances of getting a ticket.

XIX Century

Art Nouveau Palace

The location appears in the Inventory of Royal Hunting Grounds from the year 1325 (Book of the Montería de Alfonso XI).

The Art Nouveau Palace was built in the second half of the 19th century by the Duke of Pastrana, together with the private railroad station of the estate, which allowed the comfortable visit of illustrious personalities of Spanish society, including the Queen Regent, Maria Cristina of Habsburg and King Alfonso XII.


Natural surroundings

The waters that supply the Palacete and the surrounding buildings are classified as natural mineral water, declared a public utility, and were bottled under the brand name «Fontemilla». They are currently bottled under the brand name «Font Vella Sigüenza», the first national brand.

Warning: The location has long been a hunting ground and some of the areas are decorated with antlers and animals. Unfortunately, we cannot remove them all for the larp.

Sign up & Schedule


  • DATES RUN #1 
    Friday 8– Sunday 10 NOV 2024
  • Number of players
  • Reduced tickets
    225 € (only 2 available; there can be more depending on the donations)
    You can donate to the reduced ticket program during signup. For logistical reasons, the donation cannot be reimbursed if you drop out.
    325 €
    Sigüenza, close to Madrid.

You can sign up now until the 27th November 23. After signup, will make a safety cross-check for all participants.

We will make a lottery in which we will check a mix of participants’ experiences, countries and larp cultures. If you choose to share a bed, you’ll have more chances to get a spot.


  • First payment, 3 days after confirmation of your spot: 90€.
  • Second payment by 5th Feb. 135€/85€
  • Third payment by 5th Jun. 100€/50€

If you need to make your payment in more installments, please contact us:

Cancellation Policy

In the unfortunate event that you need to cancel your ticket, our cancellation and resell policy is as follows: 

  • Players are not allowed to directly resell their tickets. You need to inform us, and we will reach out to the players on the waiting list. But if you want to sell your add-on (such as a bus ticket) to another player, we can talk about it.
  • The larp signup fee (90€) is non-refundable.
  • 3 months before the larp, we can refund 50% of the total cost of your ticket
  • If you cancel your participation two months or less before the larp starts, there will be no refunds. 

The organizers reserve the right to refuse participation to anyone in the larp without giving any reason. In such a case, the full fee will be returned to the participant. The organizers also reserve the right to refuse a participant to continue the larp if said participant makes the larp an unsafe place. In such a case, no refund will be given.

Alcohol, After game dinner & Party

Alcohol is forbidden while we larp. We won’t serve alcohol in-game, but we will sell it at the afterparty at our bar. We will have an in-game bar where you can buy sodas, energy drinks and coffee or tea. Water is always free in the game.

Costumes & Props

The clothes should match the visual style of the era, but need not be historically accurate.


Day 1
18.00 Player’s arrival
Workshops and larp starts

Day 2

Day 3
Larp ends during the morning
Optional debriefing
Players have to leave before 17.00


Our safety system relies on the ability of players to set and respect boundaries, be able to say safe words, and be able to speak with the safety team in case you are not ok. If you have trouble doing that, this larp is not for you.

This document is inspired by the safety documents from Conscience, Living Games Conference, New World Magischola, and Just a Little Lovin’.

Not Only Larp Safety System

Code of conduct

  1. People are more important than the larp. Safety is our priority. Respect all the game security rules.
  2. Each person’s body is their own. They alone may set their boundaries and say what makes them comfortable. Please be clear in establishing your limits, both physical and emotional. Don’t be afraid to modify your limits during the game if you feel they have changed. Asking about someone’s boundaries is expected; pushing them is not acceptable
  3. Consent must be freely given, vocalized, and considered inviolable. Respect everybody’s boundaries and don’t tease, gossip about, ostracize, or retaliate against someone who has set a consent boundary. In fact, we would like you to thank your fellow co-players for setting boundaries, as practicing active consent negotiations allows everyone to feel more comfortable.
  4. Off-game harassment, abuse, or assault of any participant – or using the alibi of character to harass, abuse, or assault a player – is not tolerated. This includes any reference to the race, gender identity or presentation, sexuality, body size, conventional beauty, age, or experience of a player or organizer.
  5. Each participant is responsible for their own actions, for reading, understanding and abiding by the Code of Conduct, and for the consequences of their actions to others.
  6. Everybody makes mistakes, and everybody is capable of harming another participant. Whether harm was intended or not, each person must accept the responsibility of their own behavior. If you are informed about this kind of situation you are expected to reflect on your own behavior and seek to change it. Don’t deflect, blame, or become defensive if you are informed that you have harmed someone.
  7. No one should ostracize or retaliate against any member for setting a consent boundary or for making a report of harassment or abuse.
  8. If you witness someone behaving in a manner that is against our Code of Conduct we encourage you to ask them to stop. Please inform the Safety Team of the incident. You may report anonymously if you feel more comfortable doing so and we will respect your privacy.
  9. We won’t serve alcohol in game, but we will do so at the afterparty. We ask you to avoid drinking your own alcohol during the game. You will have time to enjoy alcoholic drinks during the afterparty.
  10. Inform Not Only Larp team about any health problem or allergies we should take into consideration.

Safe words

For every player:

“Off-game (+ what you need)”:

In any kind of context:

  • Examples: “off-game, I want to change the subject of this conversation.”, «off-game, I want to calibrate with you».

In a confrontation:

  • off-game: rise intensity: This is a suggestion.
  • off-game: lower intensity, tap out: This is an order.
  • off-game: stop. This is an order.

Also organizers can say this:

  • Off-game, make way for this van.
  • Off-game, EMERGENCY, there is a fire


When recreating a public sex scene, one you want other players to witness, it needs to look like sex; this will be covered in the workshop.


The baseline is grabbing arms and wrestling. Escalate scenes with safe words SLOWLY. It is also ok to say “Off-game: please don’t touch me”.

When the scene has started any of the players can and should use the safe words to ask for more intensity or to slow down the scene.

Scenes about sexual violence and nudity will be played in special zones of the location. You can play this kind of violence there.

Safe space

This is an out of game space that works as a safety net for the players. If your play is having any negative impact on you, you can come here and eat, rebalance, relax, or get a hug.

Are you OK?

Gamemasters or other players can ask if a player is ok with this sign:

You can reply with:

“Yes, I am OK”.

“Not sure”.

This hand signal, which means the player doesn’t quite know how they feel, or that it’s neither good or bad. Please ask the player if they want to stop the scene.

“No, I am not”.

Please bring the player to the safe space. If the player doesn’t answer, stop the scene.

Medical Team

NotOnlyLarp has a First Aid Team to deal with any health problems that might occur during the event. Please inform us about any health problems or allergies we should take into consideration and the way to deal with them should they arise. We also want to know any player willing to volunteer in helping our First Aid Team.

We have a first aid kit, but this does not include medication; everyone has to bring their own.

Unfortunately we don’t have a psychologist in the team, but safety team members can speak with players in confidence.

Safety Team

NotOnlyLarp has a Safety Team to deal with any issue that can be considered a violation of the Code of Conduct or threaten attendee safety.

Feel free to raise any complaint to our Safety Team, each complaint received will be evaluated on a case-by-case basis.


Koldo Ribote
Sergio Vacas
Espe Montero


NotOnlyLarp’s definition of harassment may not necessarily align with legal definitions of harassment. Therefore, attendees should regard the following guidelines as expectations of conduct in addition to legally actionable actions. In other words, the legal expectations of tangible proof are not necessary for the Safety Team to take action upon a complaint.

For our purposes, harassment includes:

  • Verbal comments or displayed images that denigrate individuals based upon gender, gender identity/expression, sexual orientation, disability, physical appearance, body size, race, age, religion, political beliefs, philosophies, geographic origin, or socioeconomic status;
  • Body policing, including gender policing in all bathrooms;
  • Non-consensual physical or emotional interactions;
  • Non-consensual sexual acts.
  • Unwelcome sexual attention, whether verbal or physical.

This harassment policy applies to both in-person and online activities. Participants asked to stop any harassing behavior are expected to comply immediately. Not Only Larp volunteers and committee members are also subject to the anti-harassment policy.


We will provide members of the Safety Team with detailed instructions and training procedures in case of a violation of code emergency. Attendees can report harassment at any time:

Before the event:

If you are privy to information about harassment towards yourself or someone else by someone in the community at large, please email us at Please include as many details as you consider necessary. These messages will remain strictly confidential, known only to the safety team. Reports received about registered attendees before the event are subject to the same consequences as those received during the game.

During the event:

If a violation of the Code of Conduct becomes known, please a member of the Safety Team as soon as necessary. You can reach them personally or through any other member of NotOnlyLarp’s team. We will also provide contact information for on-staff Safety members at the start of the event in case of emergency.

After the event: You may choose to wait until after the event to report a violation, in which case, please email

Disciplinary Steps are organized into two levels based upon the severity of the violation.

Level 1: Monitoring the individual in question, pulling the individual aside to discuss the violation, and/or issuing verbal warnings.

Level 2: Removing the individual from the game and, potentially, from future NotOnlyLarp events.

This document is inspired by the safety documents from Living Games Conference, New World Magischola, and Just a Little Lovin’.


Play to flow

This game is designed to offer you the chance to experience life as your character, albeit during a short period of time and in a controlled environment. It will be a successful experience if you flow with what happens to your character and lift the play of your coplayers. There are no objectives that will cause you to win or lose. The only thing we ask of you is to be in your character’s shoes, to connect with what they feel, to think the way they would think, and behave in the way they would behave, all the while allowing your character to make their own decisions. That’s what we call «flow» or “letting go».

You are your own game master

Of course, you are your own game master within the limitations of the game and safety rules. We trust our players to be involved in the whole process, from the character creation phase to the end of the event. That’s why, once the game starts, you don’t need to ask us permission to do something or to decide if your character would think or do something.

Your character sheet is yours.

We are happy with players changing their character sheets following some rules: calibrate changes with your coplayers, don’t change the sign of the relationship that you want to change (positive or negative), don’t change events from the past, and if you are not going to play or you want to change a plot, please let us know before doing so.

What you see is what there is to see

All you see will be part of the game and you will have to deal with the consequences. Respect other people’s experiences and safety: avoid any behavior or attitude that can hurt the immersion or the experience of other players but also keep in mind that safety comes first.

There might be coplayers that want to play with secrets and know them in-game, as there are different cultures. Please ask the players about this when you calibrate with them.


«Off-game» has also some meanings that are not related to safety:

  • When organizers need you to do something: «Off-game: please move, we need to move a van”.
  • “Off-game: this is the best speech you’ve ever listened to”. When you, as a player, don’t have some skills that your character has.


Espe Montero


Owned by three cats, day job spent selling SaaS. Currently located in Madrid, Spain.

Espe is a feminist, LGBTQ+ activist, and a firm believer in larptivism, i.e. larp’s potential to raise awareness and inspire social change.

They started NotOnlyLarp with Enrique and other friends, and is usually the project manager and producer of NOL’s larps. She finds that running a larp requires similar abilities as organizing a human rights demonstration.

Koldo Ribote


Passionate – that’s how he feels in the world of art and especially in the world of larps. 

Living in Barcelona, he combines his work as a commercial advisor with artistic themes. 

Actor, singer, stage choreographer, writer, and role player for time immemorial, Koldo has discovered the pleasure of collaborating in the creation of larp events as an organizer, writer, and NPC. 

Generosity is his maxim in role playing and opening the multiverse.

Juantxi Rodríguez


Lives in Salamanca, Spain. He takes a masochistic kind of pleasure in organising and running larps.

Musician, performer, maths and computers teacher, and he is now a software developer in a fintech. A person of science, arts, and procrastination. 

Likes good food, beer (red Ale the BEST), cats, dogs, and metal. Of course, Juantxi is your fellow metalhead. \m/

You can recognise his lovely face from other stories like Conscience, No Middle Ground and Mission Together. If you have a problem, maybe you can hire him!

Sergio Vacas


He is a producer, cameraman, video and photo editor, writer, lighting technician, juggler, and anything else you can throw at him and give him time to master.

He lives in the mountains of Madrid, his favourite place to be. 

Sergio has been collaborating in theatrical gymkhanas for ten years, and a year and a half with NOL, on Thyself, Mission Together, Violetas, and Zero

He tries to improve every day in what he is passionate about, which is basically any field within audiovisuals. Gamer by birth, although not very good.



We dream awake

Not Only Larp is a Spanish organisation with the aim of creating larps, edularps and changing society with larping.

We have organized larps as Conscience, Mission Together, Blue Flame, Red Center or Thyself for over a thousand players during the last 6 years.

More info at:

Daniel Benítez


He is a history teacher, reenactor, medieval combat (buhurt) referee and veteran larper. He lives south of Madrid.

He was in the forge of the r…

Oh, sorry… 

He started larping 23 years ago. He took his first steps as an organizer with ASORR, collaborating as a designer and NPC.  He has collaborated with NOL for the past four years, from Countdown to Zero, including the wonderful madness of Mision Together.

Daniel puts his heart and soul into everything he does, especially larp. It is his goal to provide players and fellow participants with rich and memorable experiences that they will talk about for years to come.

Miles Lizak


Writer, researcher, and science communicator. Always juggling projects, chasing creative passions, and learning new skill.

Miles is a theatrical-literary artist and interdisciplinary researcher based in Barcelona. He has participated in larps of many styles and traditions in the US and Europe as a player, writer, and organizer. With a background in biochemistry and sustainability studies as well as writing and theater, Miles’ CV is a complete mess. He works to leverage the power of imagination and storytelling for transformative environmental education.

Kai Simon Frediksen


Norwegian whippet owner, day job spent working as a training manager. Currently located in Oslo, Norway.

Got bitten by the larp bug after joining his first vampire larp back in the 90s. Since then, he has played in, arranged, photographed but never regretted being part of this wonderful and diverse community.

”Inviting others in, not only to tell stories to them but daring to let them change the story, for the story to become something we tell together is a powerful experience. – As a player, I seek to do that experience. As an organizer, I hope to enable it. As a photographer, I seek to document it and make you look great in the process.”



Art director, graphic designer and LARP player/organizer from Asturias, north of Spain, south of Europe.

Dan has an unusual skill to easily get involved in a multitude of really cool projects, done by awesome people like the NotOnlyLarp family.

In the RealWorld®, he is usually in charge of directing the departments of cool and pretty things, with the invaluable help of black coffee, sleepless nights and role-playing games with friends. He started rolling dice at the time of the dinosaurs and has not yet abandoned this fabulous hobby of telling and living stories around the table.

Graphic design is his passion (insert kitten meme here and a lot of lorem ipsum).